CrowdGame Trivially Console: now *FREE*

In anticipation of CrowdGame Trivially V2 – coming any week now…! – we’ve lowered the price of the current version, which has been available in the App Store since the end of June… to FREE. This price change will be effective on Monday, 17 October.

So, go find an iPad and install CrowdGrame Trivially Console on it (link) – FREE! – and then find 5 friends and install Trivially Remote (link) – which has always been FREE – on each of your and their’s iPhone/iPod Touch/iPad devices, and have a CrowdGame-inspired trivia party. The result? Good, clean, FREE fun!

Give it a try and let us know what you think. We’re always interested in your feedback, especially as V2 nears completion. In the coming weeks, we’ll start talking more about what’s in V2 and why we’re so excited about it…!

Doing our part: CrowdGame Trivially is FREE for the next week

It’s nearly the end of the summer here in Seattle, and presumably everywhere else in the Northern Hemisphere*. That means stress for kids and parents alike as the realization sets in that school is just around the corner, or because kids and parents alike have run out of ideas for keeping out of each other’s hair.

We think that this is where CrowdGame Trivially can come to the rescue… what could be more fun than 2 or 6 kids giggling their way through a couple dozen Science or History questions? And you’ll practically be able to see their heads getting bigger as they learn stuff that they should have already learned in school but didn’t, or have forgotten since June.

To help everyone get through this tedious end-of-summer situation, we’ve reduced the price of CrowdGame Trivially to FREE/NADA/ZILCH for the next week. We think that by reducing the per-question price to an infinitely small amount (since you can’t divide by zero, unless you practice more than we’re willing to), we hope to not only do our part to get kids’ brains working again by September, but also to help kickstart the moribund economy we find ourselves in. How can infinitely-low priced trivia help with the economy, you might ask? Well, we’ve noticed that when adults play this game, they like to drink beer. What happens next is simple math that ends up with big positive numbers for the economy.

Give it a try, pass the word along. And, as alluded to above, CrowdGame Trivially isn’t just for kids. Every adult I know could use some trivia right about now.

*PS: For those of you in the Southern Hemisphere… we haven’t forgotten you. We’ll mark the end of your summer just as faithfully. In the meantime, feel free to try our Trivially now anyway.


As the first version of Trivially began to take shape, one thing quickly became apparent: kids love to play with it. Even if they didn’t have a clue as to what a “Blue Orpington” is/was, or perhaps aren’t even reading yet. With younger kids, part of the appeal may be in the fact that they get to play with the bigger kids (and adults), even if their only strategy is to keep choosing “C” on the Trivially Remote, because it’s their favorite letter. With older kids, the fun might be come from the fact that it’s just another way to score some screen time, or perhaps to show off a bit with their friends.

Whatever the reason, it was interesting to watch and a great source of feedback. But it was also surprising, in terms of what I learned (although, in retrospect, I shouldn’t have been surprised that there was plenty to learn about how (differently) 7 or 13 year olds see the world). It usually only took about 30 seconds before the kid players/testers started coming up with ideas… “Can I choose my own avatar?”, “You need to work a multi-level maze into this thing”, or “How about a remote-control music app?”.

Some pretty inspiring ideas! I’d like to think that it had something to do with the interactive/multi-user/multi-display aspect of CrowdGame :), but something tells me that it has more to do with the level of connection that most kids have today with games, and what happens when someone just asks them what they think…

This line of thinking led to the first-ever CrowdGame “Kidsourcing Event #1”, held this weekend at Hyperbotic Labs World Headquarters: What would happen if you get a bunch of 13 year olds in a (soundproof?) room, with some free pop and a bag of pretzels, and asked them to freewheel a bit on your game, or asked them to come up with some trivia questions, or asked them what new games they’d like to see?

Again, it was pretty inspiring, and a lot of fun. Some of the ideas where similar to what we’ve bounced around before, but with important (read: more funner) differences, while others were pretty off-the-wall… and therefore really cool to hear about. Some of the ideas were “big” – potentially representing entirely new products – and some were a little smaller… for instance, I hope to roll in some of the excellent trivia questions we mashed up into a Trivially over-the-air update soon.

Thanks, Bryan, Tristan, and Carl, for participating!

Updated trivia available for CrowdGame Trivially!

Today we made available updated and new trivia questions, for all Trivially fans!

This is a free update… as we create more questions, or improve existing ones, we’ll make them available to all Trivially fans.

To take advantage of this update, first make sure that your iPad – where you installed Trivially Console – is online (connected to the Web via wifi or 3G).

The Console will, after a short while, detect the update – either while on the start page, or when the app is first opened, or after a game is completed.

On the Start Page, watch the “message marquee” at the bottom (just above where the critters appear), which displays messages like “Waiting for Trivially Remotes”:

or “Touch here to rate Trivially at the App Store… thanks!” 🙂

Once your Trivially Console detects that the update is available, this message will appear: “A Trivia Update is available! Touch here to install”:

When you see it, touch the message on the screen. The message will change to: “Starting trivia update. This will only take a moment”.

During this time, you won’t be able to start a new game (but don’t worry, it should only take 10 seconds or so), as Trivially Console downloads the new and updated trivia and installs it.

When that’s done, you’ll see this:

And that’s it! Trivially Console has updated its trivia database, for an even more awesome trivia experience!

CrowdGame Trivially is now available in the Apple App Store!

So, if you have an iPad and at least one other i-device… an iPhone, iPod Touch, or iPad… give it a try!

Click here to browse to the Trivially Console in the App Store, and install it on your iPad.

Then click here to browse to the Trivially Remote, and install it on your other device. Get your friends to install the Remote on their devices also. Then you can have a Trivially party.

We’re very excited that these apps are now publicly available. We hope you have fun with them. Please send us your feedback and thoughts – we’ve love to hear from you. Or if you have any questions, don’t hesitate to contact us. Note that we offer a toll-free number in addition to an email contact form.

A note about using the Remote: please ensure that each device on which you’ve installed Trivially Remote has either WiFi or Bluetooth enabled, but not both. There’s a known issue with iOS that may hamper your fun if both WiFi and Bluetooth are enabled… just one or the other, please! The iPad on which Trivially Console is running can have both on, as needed.



How to redeem promo codes in the Apple App Store

If you’ve received a promo code to CrowdGame Trivially, you might want to know how to use it!?

It’s actually easy… once you’ve done it.

If you’re viewing this on the computer on which you have iTunes installed, click this link. Your browser may prompt you to ensure that you actually do want to launch iTunes – click “launch” or “yes” if so.

Or follow these instructions:
1: Open iTunes on your computer
2: Navigate to the iTunes Store, by clicking on “iTunes Store” on the left-hand menu bar
3: Look for “Redeem” under “Quick Links”, on the right side, near the top.
4: Enter/paste your promo code and click “Redeem”.
5: You may be prompted to enter your iTunes password. The rest should be familiar to you…

Thanks for playing Trivially! We’d love to hear your feedback!!

Getting ready

A first post, on the occasion of the first presentable version of, and, with any luck, being days away from starting up a test program. We want Trivially to present a high-quality, fun, and trouble-free experience.

Thanks to everyone who’s supported this effort along the way… most of you who have helped probably know who you are, but not all of you. Regardless: thank you!